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Europa Universalis 3 Cheats

Europa Universalis 3

Cheat Codes:
------------
Submitted by: RM

Press "§" during game play, then enter one of the following case-sensitive codes
at the console window to activate the corresponding cheat function. Alternately, 
hold [Alt] and press 21 on the numeric keypad during game play to display the 
console window.

Result                           Code
----------------------------------------------------- 
Trigger event                   - event [event ID]
Get pirates                     - pirate  
Get money                       - cash 
Get stability                   - stability  
Get prestige                    - prestige  
Get spies                       - spy 
Get diplomats                   - diplomat  
Get missionaries                - missionary  
Get merchants                   - merchant  
Get colonists                   - colonist  
Toggle fog of war               - fow [on or off]  
Discover indicated province     - discover [province ID]  
Undiscover indicated province   - undiscover [province ID]
Get revolt                      - revolt [province ID]
Invest in that technology       - invest [technology ID] [money]
Native attack                   - die native
Kill nation's leader            - die [nation ID number]
Control indicated nation        - tag [nation ID number]
Toggle full screen mode         - fullscreen
Unknown                         - morehumans
Add a merchant to random COT    - event 1
Add two merchants to random COT - event 2
Add 3 merchant to random COT    - event 3 
+25 Army Tradition              - event 5031
+25 to Naval Tradition          - event 5036
+15% Manpower                   - event 5039
Russian Nation can be formed    - event 1001
Netherlands can be formed       - event 1002
Spanish nation can be formed    - event 1003
English nation can be formed    - event 1004
Italy can be formed             - event 1006
Germany can be formed           - event 1007
Ireland can be formed           - event 1010
Join Holy Roman Empire          - event 1051
Leave Holy Roman Empire         - event 1052
Become an Elector               - event 1054
Treasury empty                  - event 1063
Invest in Army                  - event 1075
Invest in Navy                  - event 1076
Join Hanseatic league           - event 1091
Military reform                 - event 4011
Rush of Colonists (3)           - event 5022
Excellent diplomacy             - event 5025
Build Fortification             - event 5057
New land Claimed                - event 5073
Foreign bribe offered           - event 5096
Convert your country to France  - event 1005
Persia can be formed            - event 1008
India can be formed             - event 1009
Chilean quest for independence  - event 1031
Order is restored               - event 1064
Decline of the Hanseatic league - event 1092
Build Hanseatic league Kontor   - event 1093
Rift in the Hanseatic alliance  - event 1094
Protestant reformation          - event 2001
Spread of Protestantism         - event 2002
Religious reformation           - event 2011
Spread of religious reformation - event 2012
End of time of trouble          - event 3008
Religious intolerance           - event 3012
Social reform                   - event 3014
Royal bureaucracy               - event 3015
Wave of modern influence        - event 4001
Western influence               - event 4002
Western culture                 - event 4003
Diplomat Henri d'Estrées        - event 4031
No text bonus trader            - event 4032
Financial reform                - event 4033
Social reform                   - event 4034
Military development            - event 4035
Architectural development       - event 4036
Indian trade company            - event 4041
National bank                   - event 4042
Christian influence             - event 5001
Muslim influence                - event 5003
Gift to the state               - event 5008
Excellent minister              - event 5015
Exceptional year                - event 5019
Rush of merchant                - event 5023
Diplomatic move                 - event 5024
Reformation of the army         - event 5027
Reformation of the navy         - event 5032
Agricultural revolution         - event 5037
Good government policies        - event 5040
Monopoly company formed         - event 5070
Indian engineer available       - event 5083


Example:
----------
discover 20 = Province 20 discovered
undiscover (Province ID) = Province type undiscovered.


Example:
---------
undiscover 20 = Province 20 undiscovered.
revolt (Province ID) = Revolt created.


Example:
---------
revolt 20 = Revolt in province 20
invest + (tech) + (amount of cash) = "Explained below"


Type of (tech)s:
----------------
Use one of the following entries with the invest code: 

land_tech
naval_tech
production_tech
trade_tech
government_tech
country_morale_tech
advisor_arrived_tech
ledger_naval_tech
ledger_production_tech
ledger_goverment_tech
cureent_tech


Example:
-------- 
invest land_tech 20000 = invested $20000 in Land Technology 


cheats example:
---------------
event 5031 = choice to add +25 to Army Tradition
event 5036 = choice to add +25 to Naval Tradition
event 5039 = choice to raise manpower by +15%

These cheats can be repeated, so you can stack as many +15% to the manpower
that you want. Or always be maxed out at 100 for your Army and Naval Tradition.


Tag:
----
Submitted by: Hullu Kroko

die [national id] - nations leader will die example: "die FRA" France's leader 
                    will die
tag [national id] - you will play with that nation example: "tag FRA" you control
                    France


Restore merchants booted out of COT's:
--------------------------------------
Submitted by: Titanius Maximus

NOTE: There are 3 codes here. To activate them, type "event 1", "event 2", and 
"event 3" respectively. Event 1 adds 1 merchant to a random COT, event 2 adds 2
merchants, and event 3 adds 3 merchants. The new merchants are cued up imediately.
On the next day the merchants compete for the spot. If they are successful, they 
are added to the COT they were sent to. It takes just one day to find out if you 
were successful. These codes place merchants only in COT where you have 4 merchants
or less.

country_event = {

id = 1
trigger = {
mercantilism_freetrade = 1
}

mean_time_to_happen = {
months = 5000
modifier = {
factor = 0.95
mercantilism_freetrade = 2
}
modifier = {
factor = 0.95
mercantilism_freetrade = 3
}
modifier = {
factor = 0.95
mercantilism_freetrade = 4
}
modifier = {
factor = 0.95
mercantilism_freetrade = 5
}
}

title = "EVTNAME6328"
desc = "EVTDESC6328"

option = {
name = "EVTOPTA6328"
random_center_of_trade = {
limit = {
NOT = { placed_merchants = 5 }
has_discovered = this
}
remove_merchant = random 
send_merchant = THIS
}
}
} 

country_event = {

id = 2
trigger = {
mercantilism_freetrade = 1
}

mean_time_to_happen = {
months = 5000
modifier = {
factor = 0.95
mercantilism_freetrade = 2
}
modifier = {
factor = 0.95
mercantilism_freetrade = 3
}
modifier = {
factor = 0.95
mercantilism_freetrade = 4
}
modifier = {
factor = 0.95
mercantilism_freetrade = 5
}
}

title = "EVTNAME6328"
desc = "EVTDESC6328"

option = {
name = "EVTOPTA6328"
random_center_of_trade = {
limit = {
NOT = { placed_merchants = 5 }
has_discovered = this
}
remove_merchant = random 
send_merchant = THIS
remove_merchant = random 
send_merchant = THIS
}
}
} 

country_event = {

id = 3
trigger = {
mercantilism_freetrade = 1
}

mean_time_to_happen = {
months = 5000
modifier = {
factor = 0.95
mercantilism_freetrade = 2
}
modifier = {
factor = 0.95
mercantilism_freetrade = 3
}
modifier = {
factor = 0.95
mercantilism_freetrade = 4
}
modifier = {
factor = 0.95
mercantilism_freetrade = 5
}
}

title = "EVTNAME6328"
desc = "EVTDESC6328"

option = {
name = "EVTOPTA6328"
random_center_of_trade = {
limit = {
NOT = { placed_merchants = 5 }
has_discovered = this
}
remove_merchant = random 
send_merchant = THIS
remove_merchant = random 
send_merchant = THIS
remove_merchant = random 
send_merchant = THIS
}
}
}
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